-Compositing-
Academic compositing project focusing on CG integration, colour consistency, and final shot polish. The work includes roto and paint, clean-ups, and shot refinement, created using Nuke as part of my second-year coursework.
-Lighting & Compositing-
Academic project combining lighting, rendering, and compositing workflows. Lighting and rendering were completed in Houdini, with final refinement in Nuke.
-Houdini Simulation-
Academic FX simulation study exploring procedural workflows and simulation behaviour in Houdini.
Focused on parameter control, iteration, and visual clarity.