-Compositing-

Academic compositing project focusing on CG integration, colour consistency, and final shot polish. The work includes roto and paint, clean-ups, and shot refinement, created using Nuke as part of my second-year coursework.

-Lighting & Compositing-

Academic project combining lighting, rendering, and compositing workflows. Lighting and rendering were completed in Houdini, with final refinement in Nuke.

-Houdini Simulation-

Academic FX simulation study exploring procedural workflows and simulation behaviour in Houdini.
Focused on parameter control, iteration, and visual clarity.